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Author Archives: dhw

Moving Jadepunk to the Desert

08 Tuesday Jul 2014

Posted by dhw in Games, RPG

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Jadepunk:Tales from Kauso City is an absolutely fantastic adaptation of the Fate system from Evil Hat.  I could go on for a bit about how much I like the way they’ve tuned the Fate rules, but suffice to to say, you should go look at it, and if you have the shekels to spare, you should get a copy.

I’ve been toying about with the notion of what kind of a game I’d like to run. Most of what I play these days is storygaming, simply because that is what I’ve had the time commitment for, and because there is an excellent group in east side of the Seattle metroplex to play with. But if I want to run something with more of a classic RPG feel, it needs to be something that doesn’t take a lot of prep time. Because honestly, I don’t have a lot to spare, and that means the game would sputter out after a session or two. So, I need player driven plots, and I need good old fashioned dungeon crawls.

This also means I don’t want the game to move around (movement means more prep work), so I need an excuse for lots of accessible bits of dungeon near a common area. And I want the “many Kingdoms have risen and fallen before us, many things were lost, and some of them should have stayed lost” feel of a lot of the pulp fantasy of the early 20th century.

So, the setting. An oasis city (based on the real world example of Palmyra). An important trade route city that managed to stay independent because it was just far enough out from the major empires to be an important trade link, but not so close as to be absorbed (well, up until it decided to try doing the absorbing, but we don’t have to duplicate Zenobia’s territorial ambitions).

The era. The major civilizations have in fact fallen to barbarians. There is still trade (although diminished), and the deserts have grown since the great empires were at their peak. Our city (quite possibly named Palmar or Palmyr, since I don’t feel particularly inventive as to names at the moment) is, relatively speaking, a center of what is left of the knowledge of those days.

The structure of the city. The old city (behind the original walls) is the home to the aristocracy, the families that mattered back when the city was worried about keeping its independence from the great powers. This is the region that has the great houses, the gardens and pools, flowers, and small fruit orchards. The outer city (between the towering original walls and the new, less protective outer walls) is a winding maze of slums and middle class neighborhoods. And beyond that, the desert.

With that, we have a limited number of changes to make to the Jadepunk rules to make things work (see also, minimal prep is a good thing).

Changes to Professions:

Aristocrat becomes Leader, but mechanically stays the same.

Engineer becomes Artisan, and covers any craft involving making something (including potions, magical artifacts, swords, armor, and so on). Mechanically, again, it stays the same.

Scholar is also the profession that magic or psychic powers would be linked to, and as such mechanically it has Attack and Defend as appropriate when those powers (which are mechanically just techniques) are used by a skilled practitioner. Note that some of these techniques could be defended against with other professions.

Additional Mechanics:

There are three main population groups. The inner city, the outer city, and the desert nomads. Each player (regardless of character concept) assigns social penalties values of -2, -1, and +0 (one to each population group). These penalties apply to social interactions in that social milieu. These don’t have to match the character origin, you could have a high born Scholar who has spent most of her life searching the sands who has a +0 with the nomads, -1 with the outer city, and -2 with the inner city (who consider her mad, and not really fit for polite company).

Excluded Mechanics:

We can remove the actual types of Jade since we’re not using that setting, and simply let artifacts be made out of whatever seems thematically appropriate.

And, that’s pretty much it. Everything else, from inventing schools of magic to schools of combat, to ancient relics can be done with the game rules as they stand.

Gluten-Free Devil’s Food Cake

08 Thursday May 2014

Posted by dhw in Baking, Food, paleo-cuisine, Recipe

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This can be used to make a cake, or to make baked chocolate doughnuts, if you use an appropriate pan.

Dry Ingredients

120g Almond flour
2T / 20g Coconut Flour
1/4 cup Cocoa
1/2 tsp Baking Soda
The sweetening equivalent of 1 cup of sugar
1/4 tsp salt

Liquid Ingredients

225g Buttermilk
2 large eggs
30g Melted Unsalted Butter or Ghee
1 tsp Almond extract

Instructions

Preheat oven to 350 degrees (325 if you are using a convection oven).

Spray your baking pan with olive oil.

Combine dry ingredients and blend well.

Combine all wet ingredients except the butter, and mix well. Then add the
melted butter and mix.

Combine all ingredients into a batter, and pour or spoon into the pan or pans.

Bake for 30 minutes. Remove from the oven and let cool fully before removing the cake/doughnut from the pan(s).

Almond Flour Flatbreads

08 Thursday May 2014

Posted by dhw in Baking, Food, paleo-cuisine, Recipe

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Please note, this recipe is based heavily on this bread recipe from Maria Emmerich. 

Ingredients

175g Almond Flour
2 tsp Baking Powder
1 tsp Sea Salt
2 TBS Powdered Psyllium Husk
3 TBS Powdered Egg Whites
2 TBS Olive Oil
6 TBS Water
1 cup Boiling Water

Instructions

Heat a griddle to 400 degrees. This is easiest to accomplish with a non-stick electric griddle.

Cut a heavy duty quart plastic bag such that it has three of the four sides open (making it effectively a hinged pair of plastic sheets).

Combine the dry ingredients, and mix well. Add the olive oil and the non-boiling water, and mix well. Add the boiling water, and mix well.

Form a ball of dough roughly the size of a golf ball. Put it between the plastic sheets you made earlier, and use a tortilla press to flatten it. Cook the flatbread on the griddle until it is lightly browned on each side. Once you are comfortable with this, you can cook multiple flatbreads simultaneously.  This recipe should make roughly 18.

Chocolate Cake (in just a few minutes)

13 Sunday Oct 2013

Posted by dhw in Baking, Food, paleo-cuisine

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Please note, this is an adaptation of Barbara Kafka’s brownie recipe from her book Microwave Gourmet, modified to be free of gluten and refined sugar (other than that in the chocolate). The result is more of a cake than a fudgey brownie, but getting a soft cake in a few minutes is a win.

Have 5-10 minutes? Want Chocolate Cake?

You’ll need the following cookware:

  • A 3 cup Pyrex Baking Pan (7.6″ x 5.6″)
  • A 2 cup Pyrex Measuring Cup
  • A Microwave Oven
  • A Spatula
  • Two mixing bowls
  • General measuring devices and flatware

And the following ingredients:

  • 2 Large Eggs
  • 1 tsp Vanilla extract
  • 1/2 tsp Liquid Stevia extract OR 1/2 cup Splenda
  • 57 grams unsalted quality butter or ghee (i.e. Kerrygold, or a good grass fed Ghee if you are avoiding milk solids)
  • 85 grams of good quality Dark Chocolate (in chips, or splintered if it was whole)
  • 100 grams of Almond Flour
  • 1/4 tsp of Baking Powder
  • A pinch of Kosher Salt

First, combine the almond flour, baking powder and kosher salt in a mixing bowl.

Second, if you are using Liquid Stevia, break the eggs into a mixing bowl and add the stevia and vanilla. Beat the eggs well.

Next, combine the chocolate and butter/ghee in the measuring cup, cover, and microwave on high for 2 minutes. Remove the measuring cup (be careful, it will be hot), and blend the chocolate and butter together until the chocolate has dissolved.

If you are using the Liquid Stevia, slowly pour the chocolate mixture into egg mixture, blending constantly. If you are using the Splenda (and thus have no egg mixture), first add the Splenda to the measuring cup and mix well. Then add the eggs (one at a time) and likewise mix well, before adding the vanilla extract. Either way, the result at the end should be a chocolate mixture with a puddinglike consistency.

Add the chocolate mixture to the almond flour/salt/baking powder and fold it in with the spatula until fully blended. Then pour the resulting batter into the Pyrex pan, smooth and even it with the spatula, and cover tightly with plastic wrap (i.e. press it down onto the surface of the batter).

Cook in the Microwave on high for 2 minutes. Remove the plastic wrap, and the cake is ready to serve. Refrigerate any uneaten cake.

Additional Notes:

The pan is very specifically chosen here. Pan sizes and shapes drastically affect Microwave cooking. If you want to increase the amount, make multiple batches.

You can also use this same recipe to make chocolate Biscotti. Double the amount of fat (you can also use coconut butter) to 114 grams, and cook first covered on high for 4 minutes, and then uncovered on high for 2 minutes more. When the pan is removed from the Microwave, you will see it foaming with cooking fats. As soon as the fat subsides, take a knife or offset spatula and cut thin slices across the pan (i.e. the slices should be the width of the 5.6″ side, and less than an inch thick). The cooked batter is going to harden quickly, and you want to cut it while it is soft. Leave it in the pan until it cools, and then refrigerate.

 

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